You could add an event listener for the 'tilesloaded' event: http://code.google.com/apis/maps/documentation/javascript/reference.html#Map
"This event is fired when the visible tiles have finished loading." You'd need to keep a reference to the listener so that you can remove it after creating your overlays else it'll fire each time the map is panned/zoomed and the tiles load. Martin. On 19 Sep, 21:59, Michael M - As You Wish <[email protected]> wrote: > Okay! The setTimeout function worked just great. > > It's a little bit of a kludge, I suppose, and the more elegant way > might be to get something to key of a "Map is all pretty now" event, > but this works good. I think the only drawback will be to select a > timeout that works for most browsers and systems. Or say heck, if > their computers are slower than mine, to heck with them... > > But that's not nice, is it? > > m -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
