hi Luke,

On 9 Jul., 06:58, Luke Mahé <[email protected]> wrote:
> I've updated the MarkerClusterer to cluster on idle now, but the user
> experiences is a bit worse because it does the clustering when the user has
> finished dragging so they will notice the clustering happening.

which isn't so bad i think. anyway, the performance, es p. when
dragging the map, is much better.

> I could do something like cluster on bounds_changed if there is less than X
> markers where X can be defined in the constructor, but I will wait to see
> what people want before I do something like that :)

just for the wishlist: i'd like to have a definable numer of markers,
where below that number no clustering happens at all, independant from
the zoom level. don't know if that's possible within your conception.
but i think it'd make sense.
best, uno

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