Okay, thanks a lot Marcelo, that really helps until Google implements this,
because so far I quite prefer to work with v3 of the API.

While making it work with my tile collection, which is a z/y/x.png style
directory, I realized I needed to deal with missing tiles. (I'm guessing
your cgi script is doing that for you)  Anyway, this seemed to get rid of
the little red x's that were showing up all over my map:

tile.onerror = function(){this.onerror=null; this.src='./none.png';};

-Steve D

On Thu, Feb 11, 2010 at 12:41 AM, Marcelo <marcelo...@hotmail.com> wrote:

> On Feb 10, 5:43 pm, Steve D <bigd...@gmail.com> wrote:
> > Doesn't currently work in Opera 10.10, though it does look nice Firefox
> > 3.5.7.  I'm thinking I might just go back to v2 though.
> >
>
> It now works on Opera 10.10 as well. I'd be interested to hear from
> anyone using Safari on a Mac.
> http://maps.forum.nu/v3/gm_customTiles.html
>
>
> --
> Marcelo - http://maps.forum.nu
> --
>
>
>
> > -Steve D
> >
> >
> >
> > On Wed, Feb 10, 2010 at 4:34 AM, Marcelo <marcelo...@hotmail.com> wrote:
> > > Custom overlays with opacity here:
> > >http://maps.forum.nu/v3/gm_customTiles.html
> >
> > > Only tested in Chrome 3, FF 3.011 and IE7 so far.
> >
> > > --
> > > Marcelo -http://maps.forum.nu
> > > --
> >
> > > On Feb 9, 4:43 am, Steve D <bigd...@gmail.com> wrote:
> > > > Ahh, thanks!
> >
> > > > -Steve D
> >
> > > > On Mon, Feb 8, 2010 at 6:09 PM, Chad Killingsworth <
> >
> > > > chadkillingswo...@missouristate.edu> wrote:
> > > > > That's because there isn't one in the ImageMapType object. You'll
> have
> > > > > to use a custom overlay such as
> > > > >http://search.missouristate.edu/map/mobile/examples/tileoverlay.js
> >
> > > > > Chad Killingsworth
> >
> > > > > On Feb 8, 6:36 pm, Steve D <bigd...@gmail.com> wrote:
> > > > > > I'm in the process of learning my way around javascript and the
> > > google
> > > > > > maps API.  Decided to go the route of using the V3 since it
> appears
> > > to
> > > > > > have everything I need, while being much more readable.
> >
> > > > > > The only thing I *think* I'm missing now is being able to set the
> > > > > > opacity of my tile layers.
> >
> > > > > > My test case code is basically from this example:
> > > > >
> http://code.google.com/apis/maps/documentation/v3/examples/maptype-tr.
> > > ..
> >
> > > > > > Modified to work with the png tiles I've created.  They show up
> and
> > > > > > all, and it looks quite nice, except that I can't set the opacity
> of
> > > > > > the tiles, as unlike the roads in the example code, my tiles
> cover
> > > > > > large blobs of area and it really would be beneficial if I could
> see
> > > > > > the detail through them.
> >
> > > > > > As I don't have the data on web server, here's the relevant code:
> >
> > > > > > var coverage = new google.maps.ImageMapType({
> > > > > >     getTileUrl: function(coord, zoom) {
> > > > > >       return "Z" + zoom + "/" + coord.y + "/" + coord.x + ".png";
> > > > > >     },
> > > > > >     tileSize: new google.maps.Size(256, 256),
> > > > > >     isPng: true
> > > > > >   });
> >
> > > > > >   var map;
> > > > > >   function initialize() {
> > > > > >     map = new
> google.maps.Map(document.getElementById("map_canvas"));
> > > > > >     map.setCenter(new google.maps.LatLng(54.1296766,
> -120.9375000));
> > > > > >     map.setZoom(6);
> > > > > >     map.setMapTypeId('satellite');
> > > > > >     map.overlayMapTypes.insertAt(0, coverage);
> > > > > >   }
> >
> > > > > > My example from v2 would have something like
> > > > > > testlayer.getOpacity = function () {return 0.39;};   //of the non
> > > > > > transparent part
> >
> > > > > > I can't seem to find the equivalent function in v3 in the
> reference.
> >
> > > > > > Thanks in advance,
> >
> > > > > > -Steve D
> >
> > > > > --
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