Try http://code.google.com/speed/tools.html - these tools suggest how to
speed up your page.

Using FireBug I see a few places you can cut latency:

   - You have several small files that could be combined.  Many mobile
   networks have high bandwidth (good) but high round-trip latency (bad!) - for
   best performance on these networks you should combine small files into a
   single download.
   - Maybe minify/compile http://cdn.gigya.com/wildfire/js/wfapiv2.js - it's
   8kB now but should compress to ~3kB in my experience.le
   - You have a couple of small .css files that could be inlined into your
   html: http://static.ow.ly/4-50/css/click.gz.css,
   http://mobile.cityredbird.com/styles/main.css.
   - Good work on spriting your controls (
   http://static.ow.ly/4-50/images/map.png).  However your marker images are
   not sprited: eg.
   http://mobile.cityredbird.com/images/markers/attractions/GranvilleIsland.png
is
   4kB.  It is not simple but consider using a dynamic spriting service to
   compose your marker icons into a single HTTP request.


On Fri, Jan 8, 2010 at 8:29 AM, Kirill <[email protected]> wrote:

> We would like to improve the loading time in our web app.
> http://ow.ly/TOuL
>
> Does anybody have any experiences they can share on this?
>
> Cheers!
> Kirill
>
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