I probably originally read this article, and since it's always best to use new technologies, I picked the native mode: https://cloud.google.com/datastore/docs/firestore-or-datastore
In the above article, you can't see the 10,000/s limit, which is basically a *MAJOR* bottleneck, I mean, even in my 10 year old app, I do more than 10,000/s writes throughput-wise, with mapreduce-like tasks ... On Saturday, January 9, 2021 at 5:20:00 PM UTC+3 Kaan wrote: > In this age, 1,000,000 concurrent connections is the dream, so let's > ignore that > > But, *10,000/s writes per second to the entire database* - what kind of a > funny limit is that? > > I mean it's really agony having to make binding database decisions like > this, and after making these decisions, discovering (or in my case, I > assume re-discovering, I don't recall seeing this absurd limit when I first > selected Cloud Firestore) these limits > > For get 1,000,000 concurrent users, with 100,000 active > users/players/clients-whatever - that *10,000/s* limit just takes App > Engine from infinitely scalable to a joke > > We can't horizontally scale either, not possible to create more databases, > but even if you could, the 10,000/s limit would need you to scale > everything horizontally, even just authenticating the users etc. > > Also there's the attack possibilities, just 2,000 people could come > together, just make regular requests to your service, and they've > essentially brought your entire project down > > Is this something that will be removed/solved in the future, or did I do a > dire mistake of choosing the Native mode? > -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/google-appengine/864e6a12-1ef7-409e-9872-f68481e91eden%40googlegroups.com.
