Robert, I'll see what I can do. No promises on an ETA. It isn't in one of
the white papers?

http://labs.google.com/papers/bigtable.html

Oh what the heck ... the link is broken. Let me see what's up.

--
Ikai Lan
Developer Programs Engineer, Google App Engine
plus.ikailan.com



On Thu, Feb 2, 2012 at 1:56 PM, Robert Kluin <[email protected]> wrote:

> Yeah Ikai is completely correct.  I should have noted more clearly
> that this is not something I even waste time worrying about until I
> think I'm actually hitting it, which is not often.  In the few cases
> where I do think I've bumped into it, it is a writing thousands of
> entities per second type of thing -- which is not very common.
>
> It is interesting that sharding is determined by access patterns.  Is
> that something you can elaborate on at all?  ;)
>
>
> Robert
>
>
>
> On Thu, Feb 2, 2012 at 16:14, Ikai Lan (Google) <[email protected]> wrote:
> > Thanks for the answers, Robert.
> >
> > Shard size isn't determined by amount of data, but by access patterns. An
> > example of an anti-pattern that will cause a shard size imbalance would
> be
> > an entity write every time a user takes an action - but you never do
> > anything with this data. Since the data just kind of accumulates, the
> shard
> > never splits (unless it hits some hardware bound, which I've never really
> > seen happen yet with GAE data).
> >
> > As a final note, it takes a LOT of writes before this sort of thing
> happens,
> > and I sometimes regret writing that blog post because anytime you write a
> > blog post about scalability patterns, it invites people to prematurely
> > implement them (Brett Slatkin's video generated an endless number of
> > questions from people doing sub 1 QPS). We've done launches on the
> > YouTube/Google homepage
> > (http://blog.golang.org/2011/12/from-zero-to-go-launching-on-google.html
> )
> > that haven't required us to make these changes because they did fine
> under
> > load testing. I'd invest more energy in figuring out the right way to
> load
> > test, then trying to figure out the bottlenecks when you hit limits with
> > real data.
> >
> > --
> > Ikai Lan
> > Developer Programs Engineer, Google App Engine
> > plus.ikailan.com
> >
> >
> >
> > On Wed, Feb 1, 2012 at 9:19 PM, Robert Kluin <[email protected]>
> wrote:
> >>
> >> So I'd say don't worry about it unless you actually hit this problem.
> >> If you do know you'll hit it, see if you have a way to "shard" the
> >> timestamp, by account, user, or region, etc..., to relieve some of the
> >> pressure.  If you must have a global timestamp, I'd say keep it as
> >> simple as possible, until you hit the issue.  At that point you can
> >> figure out a fix.
> >>
> >> When I have timestamps on high write-rate entities that are
> >> non-critical, for example "expiration" times that are used only for
> >> cleanup, I'll sometimes add a random jitter of several hours to spread
> >> the writes out a bit.  I'd be surprised if changing it by a few
> >> seconds helped much -- but it could.  Keep in mind, there will already
> >> be some degree of randomness since the instance clocks have some
> >> slight variation.  If you're hitting this issue, I'd give it a shot
> >> though.  If it works it could at least buy you some time to get a
> >> better fix.
> >>
> >> I don't think there is a fixed number of rows per shard.  I think it
> >> is split up by data size, and I don't think the exact number is
> >> publicly documented.  Maybe you can roughly figure it out via
> >> experimentation.
> >>
> >>
> >> Robert
> >>
> >>
> >> On Wed, Feb 1, 2012 at 02:28, WGuerlich <[email protected]> wrote:
> >> > I know, I'm going to hit the write limit with a timestamp I need to
> >> > update
> >> > on every write and which needs to be indexed.
> >> >
> >> > As an alternative to sharding: What do you think about adding time
> >> > jitter to
> >> > the timestamp, that is, changing time randomly by a couple seconds? In
> >> > my
> >> > application the timestamp being off by a couple senconds wouldn't
> pose a
> >> > problem.
> >> >
> >> > Now what I need to know is: How many index entries can I expect to go
> >> > into
> >> > one tablet? This is needed to estimate the amount of jitter necessary
> to
> >> > avoid hitting the same tablet on every write.
> >> >
> >> > Any insights on this?
> >> >
> >> > Wolfram
> >> >
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