"Philippe 'Book' Bruhat" <[EMAIL PROTECTED]> schrieb im Newsbeitrag
[EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
| Maybe the simplest way to create categories would be to base them
| on score ranges.
[...]

Your idea sounds interesting, but might have the problem that real beginners
*still* drop out of the system alltogether.

I thought of a slightly different system. No clue whether it's any good.

We create "leagues". Unlike your categories, they're not score ranges, but
have fixed numbers of players in them.

After every tournament, the best three beginners get promoted to the
veterans league. Add a couple of leagues so it would look more like:

amateurs -> intermediates -> veterans -> professionals.

If a player doesn't play one tournament, he can enter the same category he
was in in the next tournament. There may be more than the set number of
players in any one league - temporarily.

After the tournament, the best players of the lower league get promoted. The
number of players demoted depends on the number of active players in the
upper league + the number of players promoted. If the number of (active)
players per league is set to 15, any players that did not manage to finish
in the top 15 of the league get demoted.

Does that sound confused?

Steffen
--
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,$c;chop;'  at  ';s#(t)ustust#$1\0ano$1;.#;y#.; #ehr#;@_=$_;shift@c,substr
$_[0],$_,1,chr(ord(substr$_[0],$_)-shift@c)for$d[0]..$d[1];print"$_[0]\n";



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