I have a piece of Go code where I create a buffered error channel and send 
an error to it from a goroutine. Then, in the main, I recreate this 
channel. To my confusion, even after recreating the channel, I still 
receive the error sent by the original goroutine. Here is the code:

https://go.dev/play/p/y3roOPKO0iy

Can someone help explain why this happens?

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