Hi All,

I'm experimenting with shiny, trying to develop a wire protocol for
it. I have some questions about the interfaces.

It seems from some of the examples in the documentation and some
tutorials that everything except perhaps sending custom window events
(to trigger updates to the UI) occur on a single event loop goroutine,
which is the same one that the driver's Main function runs in. This
isn't spelled out in the screen interfaces, so I wonder if this is
really a true constraint.

If this is true, then how does one handle multiple active windows? The
window.NextEvent() is blocking, and isn't a channel that permits
selecting on multiple windows at once.

Otherwise, if it's expected that in some scenarios, such as multiple
windows, that there will be more goroutines what sorts of permissible
goroutine configurations are allowed? Can I have a goroutine per
window, or can any goroutine access anything at any time?

Thanks!

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