Hello Gophers, I am excited to share [0] it is a Pure Go implementation of the Opus[1] audio codec. It has a long way to go still, but is far enough long that contributors and users should find it useful!
If you have ever done web conferencing, watched YouTube or played a video games you have probably used Opus. The Opus codec is what makes it possible to send/store audio efficiently. I think having a Pure Go implementation of Opus would enable people to build lots more interesting things with Go. I did some writing on why I think this is important[2]. If any of this sounds interesting to you please reach out, I need your help :) [0] https://github.com/pion/opus [1] https://opus-codec.org/ [2] https://pion.ly/blog/pion-opus/ -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/02e8e8ab-c759-4752-ae31-fbb01309c6bdn%40googlegroups.com.