The problem is that you have a global variable giving "the currently logged 
in user":
userDefault = checkUser

Hence everyone sees the same user.

The way to deal with this is generally that when a user authenticates, you 
set a cookie in their session.  For every request, the cookie gives their 
identity.  Either the cookie is a long, unguessable string that's used as a 
key into a sessions table; or the cookie itself contains the identity (but 
in that case it needs to be cryptographically signed so that the user 
cannot modify the cookie to pretend to be another user).

Beware that multiple incoming HTTP requests can occur *concurrently*.  You 
will have race conditions if you try to access any global state during a 
web request, unless it's protected against concurrent access: go is not 
like python, there are genuine threads and no global interpreter lock, and 
concurrent accesses can cause your program to crash.

A simplistic way is to use sync.Map instead of a regular map, but you'll 
probably need to do quite a bit of reading around this topic if it's new to 
you.

On Tuesday, 12 October 2021 at 09:28:00 UTC+1 muhorto...@gmail.com wrote:

> Hi, I have a question that is difficult for me to describe, but at the 
> level of fundamental questions about creating a web service. I have a 
> problem that if a user logs into a profile, then another user will also get 
> into his profile. Generally speaking, this is the property of any person 
> who visits the site. I see a solution to the problem in two ways. I do not 
> know if it is possible to somehow track connections and give each IP its 
> own routine in which it worked. Or dynamic pages that can only be accessed 
> if the request is successful. But again, some data in the structures may 
> change due to another user logged into the profile. Maybe there is some 
> other solution to this problem. I want to understand how it works on the 
> web.
> My project just in case: https://github.com/MukhortovDenis/goproject
>

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