Thanks for the response. It strikes me that the primitive NRGBA operations (get pixel, set pixel, and the like) would occur far more common in practice than encoders, decoders, compress/*, and io, but maybe that's just how I tend to use images.
On Tuesday, September 28, 2021 at 5:02:48 PM UTC-6 Nigel Tao wrote: > On Tue, Sep 28, 2021 at 3:53 AM Scott Pakin <scot...@pakin.org> wrote: > >> I'm curious: Why does image.NRGBA64 define Pix as a []uint8 and >> perpetually pack pairs of uint8 values into a uint16? Wouldn't it have >> been easier and faster to define Pix as a []uint16 and Stride to be a >> stride in uint16s rather than uint8s? > > > It would have been easier for some things, but it would make it harder to > work with the encoders and decoders. The compress/* and io packages work > with []uint8, not []uint16. > > There didn't seem to be perfect solution, only trade-offs. > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/127da67d-5fd2-4ad7-8049-9189a9542f88n%40googlegroups.com.