This is quite an open answer.
The point I am trying to make is, why not all the files from the external
library available in the vendor folder. why only selective. (selection is
based on the build). These files can be txt , md , go , go test or
zzz...doesn't matter.
Ultimately it's the developer's choice to decide what to do with them ...

Regards,
Sachin.

On Fri, Jun 18, 2021 at 7:51 PM Chris Burkert <burkert.ch...@gmail.com>
wrote:

> I believe you should distinguish between the build and the run
> environment. Your build environment is largely defined by the language and
> its ecosystem, e.g. the vendor folder has a semantic for the Go tools.
> After the build you deploy the resulting artifacts to your run environment.
> That may be the go binary and files in a vendor folder. But the semantics
> of that vendor folder is different.
>
> Sachin Puranik <sachin.pura...@gmail.com> schrieb am Fr. 18. Juni 2021 um
> 05:24:
>
>> Dear Gophers,
>> I have some more thoughts about the vendoring issue I observed earlier.
>>
>> Preface :
>> Basically while vendoring other than go files, nothing is copied in the
>> vendor folder(except the embed package).
>> It can be some Readme.MD, or some text file, or HTML templates.
>>
>>
>> Issue Details:
>> In the last email, thanks to Sean, she suggested that I use the
>> https://pkg.go.dev/embed package.
>> But I still see some issues.
>> 1. As per package description, this will work compile-time, which means
>> the files will be embedded in the binary and affect the size of the
>> artifact.
>> 2. Secondly I may want to use these files from the folder for different
>> purposes, ex: - I need not embed them, but as a part of my own build step I
>> collect all such dependencies from my module and move them to the common
>> serve folder from where they are served to the web.
>> 3. it could be literally any purpose.
>>
>> Ultimately I think it's the purview of developers on how to use those
>> files being part of the package, hence they should not be discarded by
>> applying smart compilation.
>>
>>
>> Now there is another associated problem, Let's say I add that manually in
>> my vendor folder, when I run  'go mod vendor', all these files are forcibly
>> deleted while updating and I am back to square one.
>>
>> Can you help to resolve this?
>>
>> Regards,
>> Sachin
>>
>>
>>
>>
>> On Mon, May 10, 2021 at 10:29 AM Sachin Puranik <sachin.pura...@gmail.com>
>> wrote:
>>
>>> Hi Sean,
>>> Thanks for the response. Though I am not sure if the solution satisfies
>>> my use case. I am doing some experimentation and will get back to you soon
>>> with the findings.
>>>
>>> Thanks and Regards,
>>> Sachin.
>>>
>>> On Sun, May 9, 2021 at 9:47 PM Sean Liao <seankhl...@gmail.com> wrote:
>>>
>>>> `go mod vendor` only includes what is needed to build your main module.
>>>> 1.16 has https://pkg.go.dev/embed so you can embed static assets (such
>>>> as template/html files) into your final binary
>>>> (they will also be available in the vendor directory but I don't think
>>>> this is your final goal)
>>>>
>>>> On Sunday, May 9, 2021 at 5:03:58 PM UTC+2 Sachin Puranik wrote:
>>>>
>>>>> Hi Gophers,
>>>>> I noticed the following issue while vendoring the library.
>>>>>
>>>>> Preface :
>>>>> Basically, I created the module, for myself. This module contains
>>>>> rendering templates and HTML files, few test files alongside the code. 
>>>>> they
>>>>> are all tightly coupled to my module.
>>>>>
>>>>> Issue:
>>>>> when I use this module in another project as a vendor module, I
>>>>> noticed that all the code files are copied well, but all my test files,
>>>>> HTML templates, and files are completely ignored. They are not available 
>>>>> in
>>>>> the vendor folder.
>>>>>
>>>>> Kindly let me know if there is an option to achieve this, or am I
>>>>> doing something wrong?
>>>>>
>>>>> Thanks in advance,
>>>>> Best regards,
>>>>> Sachin.
>>>>>
>>>>> --
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