On Wed, Mar 24, 2021 at 11:18 AM Shiva <emailshivasubraman...@gmail.com> wrote:
>
> Thank you for that, Ian.
>
> Just to confirm, I see the following -
>
> *_linux.c,
> *_linux.h,
> *_linux.go,
> *_linux.s,
> *_linux.pl
>
> They are in different directories - crypto, internal\syscall, net, os, 
> runtime, sync\atomic and syscall under the src directory. But you had earlier 
> mentioned only runtime and syscall packages so do I have to add the rest too?
>
> After this I suppose I run bootstrap.bash which should create a go package 
> that I should try and run on the Nonstop.

In the long run you will most likely have to handle all of those one
way or another, yes.  Except probably for mksysnum_linux.pl.

Ian



> On Tuesday, March 23, 2021 at 6:51:55 PM UTC Ian Lance Taylor wrote:
>>
>> On Tue, Mar 23, 2021 at 9:41 AM Shiva <emailshiva...@gmail.com> wrote:
>> >
>> > Trying to pick this up where it was left, we have the list of files 
>> > *_linux.go, *_linux.s but not all of them have the build statements, do we 
>> > create new nsx files only for those which have build statements in them or 
>> > for all of those files?
>>
>> For all of them. And add build tags to all of them. The use of build
>> tags in *_linux files is not consistent because the go tool has always
>> recognized *_linux file names specially.
>>
>> Ian
>>
>> > On Sunday, June 7, 2020 at 2:38:09 AM UTC+1 Ian Lance Taylor wrote:
>> >>
>> >> On Sat, Jun 6, 2020 at 8:57 AM Randall Becker <the.n...@gmail.com> wrote:
>> >> >
>> >> > Thanks. Where do fix the linker. I found the files to modify - so will 
>> >> > basically copy the *_linux.go, *_linux.s in both runtime and syscalls 
>> >> > to *_nsx.go and *_nsx.s, replacing +build lines with nsx instead of 
>> >> > linux, I assume. Currently looking for an assembler cross-compiler for 
>> >> > the platform (I may have to write one, something I'm much more 
>> >> > comfortable with than the GO port) - I can wrap asm in C code, but I 
>> >> > don't know how to get GO to recognize that.
>> >>
>> >> Go uses its own assembler, in cmd/asm.
>> >>
>> >> Ian
>> >>
>> >>
>> >> > On Friday, 5 June 2020 19:03:07 UTC-4, Ian Lance Taylor wrote:
>> >> >>
>> >> >> On Fri, Jun 5, 2020 at 3:46 PM Randall Becker <the....@gmail.com> 
>> >> >> wrote:
>> >> >> >
>> >> >> > That's actually what I figured. So where do I look to add nsx to the 
>> >> >> > toolchain?
>> >> >>
>> >> >> You'll have to fix the linker to generate whatever nsx expects.
>> >> >> You'll have to add code to support nsx in the runtime and syscall
>> >> >> packages. Pick which supported OS is most like nsx; let's say it's
>> >> >> linux. Look for *_linux.go and *_linux.s files; you'll need nsx
>> >> >> versions of those files. Look for +build lines in files that say
>> >> >> linux; you'll need to add nsx, or write a separate file that works on
>> >> >> nsx.
>> >> >>
>> >> >> It's a lot of work.
>> >> >>
>> >> >> Ian
>> >> >>
>> >> >>
>> >> >> > On Friday, 5 June 2020 17:03:11 UTC-4, Ian Lance Taylor wrote:
>> >> >> >>
>> >> >> >> On Fri, Jun 5, 2020 at 12:49 PM Randall Becker <the....@gmail.com> 
>> >> >> >> wrote:
>> >> >> >> >
>> >> >> >> > Some progress. I've managed to build 1.14.4 using the Windows GO 
>> >> >> >> > implementation. The trouble I was having was using cygwin64. 
>> >> >> >> > After figuring that part out...
>> >> >> >> >
>> >> >> >> > I checked out a new branch from release_go1.14 named nonstop_port
>> >> >> >> >
>> >> >> >> > Then ran
>> >> >> >> >
>> >> >> >> > GOARCH=amd64 GOOS=nsx bootstrap.bash
>> >> >> >> > which failed because I am using cygwin64, but then ran make.bat 
>> >> >> >> > from inside ../../go-nsx-amd64-bootstrap
>> >> >> >> > That installed a go binary in go-nsx-amd64-bootstrap/bin
>> >> >> >> >
>> >> >> >> > This still used the whatever compiler it chose to use, presumably 
>> >> >> >> > gcc-generated code, but the executable will not run on the 
>> >> >> >> > NonStop platform at all. The key here is that I need to use c99 
>> >> >> >> > for cross-compilation.
>> >> >> >> >
>> >> >> >> > Where do I go next, please?
>> >> >> >>
>> >> >> >> I'm sure how to answer that except to say that you need to add 
>> >> >> >> support
>> >> >> >> for nsx to the Go toolchain. The Go toolchain is written in Go, not
>> >> >> >> C, so the mention of c99 seems irrelevant. Your first step is to
>> >> >> >> build a Go toolchain that runs on your host system (not your nsx
>> >> >> >> system), which you've done. The second step is to add nsx support to
>> >> >> >> the toolchain. The third step is to run bootstrap.bash. The fact
>> >> >> >> that bootstrap.bash gives you a program that won't run on nsx 
>> >> >> >> suggests
>> >> >> >> that the second step is not complete.
>> >> >> >>
>> >> >> >> Ian
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >> > On Wednesday, 27 May 2020 08:01:17 UTC-4, Randall Becker wrote:
>> >> >> >> >>
>> >> >> >> >> We've gotten nowhere on this despite trying. Installing GO on 
>> >> >> >> >> windows went fine, based on what Ian suggested, but specifying 
>> >> >> >> >> GOOS=nsx fails immediately as being unrecognized (rather 
>> >> >> >> >> obvious). The archictture is not a powerPC, so I'm not sure why 
>> >> >> >> >> I would start there - it is a big-endian x86.
>> >> >> >> >>
>> >> >> >> >> On Wednesday, 13 May 2020 11:33:00 UTC-4, Bruno Albuquerque 
>> >> >> >> >> wrote:
>> >> >> >> >>>
>> >> >> >> >>> Now you create your branch or whatever of the Go code and start 
>> >> >> >> >>> porting it to your platform. As a first step, you will probably 
>> >> >> >> >>> want to add the new nsx GOOS. Then you use your go1.14.2 
>> >> >> >> >>> installation to compile it (with bootstarp.sh) setting GOOS=nsx 
>> >> >> >> >>> for cross compiling. Something like this:
>> >> >> >> >>>
>> >> >> >> >>> GOOS=nsx GOARCH=ppc64 bootstrap.bash
>> >> >> >> >>>
>> >> >> >> >>> That will not work at first. Now you have to make it work, 
>> >> >> >> >>> which *IS* the porting process.
>> >> >> >> >>>
>> >> >> >> >>> Eventually you will be able to compile everything and generate 
>> >> >> >> >>> a go toolchain for your platform. At that point you will copy 
>> >> >> >> >>> the generated files to the target platform and test it.
>> >> >> >> >>>
>> >> >> >> >>> That will most likely fail in your first attempt. Then go back, 
>> >> >> >> >>> fix what you think is broken and try again.
>> >> >> >> >>>
>> >> >> >> >>> On Wed, May 13, 2020 at 8:11 AM Randall Becker 
>> >> >> >> >>> <the....@gmail.com> wrote:
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> On Tuesday, 12 May 2020 20:02:01 UTC-4, Ian Lance Taylor wrote:
>> >> >> >> >>>>>
>> >> >> >> >>>>> On Tue, May 12, 2020 at 2:17 PM Randall Becker 
>> >> >> >> >>>>> <the....@gmail.com> wrote:
>> >> >> >> >>>>> >
>> >> >> >> >>>>> > On Tuesday, 12 May 2020 16:55:54 UTC-4, Ian Lance Taylor 
>> >> >> >> >>>>> > wrote:
>> >> >> >> >>>>> >>
>> >> >> >> >>>>> >> On Tue, May 12, 2020 at 1:11 PM Randall Becker 
>> >> >> >> >>>>> >> <the....@gmail.com> wrote:
>> >> >> >> >>>>> >> >
>> >> >> >> >>>>> >> > I have the go repository with release-branch.go1.4 
>> >> >> >> >>>>> >> > checked out on a Windows/cygwin64 installation. Looking 
>> >> >> >> >>>>> >> > for the bootstrap.bash and not finding one in that 
>> >> >> >> >>>>> >> > branch. Assuming that my eventual target will be called 
>> >> >> >> >>>>> >> > nsx (rather the standard name for other open source 
>> >> >> >> >>>>> >> > projects), would this be amd64 as a starting point, or 
>> >> >> >> >>>>> >> > does that not matter? Not sure about the next step. 
>> >> >> >> >>>>> >> > make.bat to build for Windows first?
>> >> >> >> >>>>> >>
>> >> >> >> >>>>> >> The only reason to use go1.4 is to use it to build a newer 
>> >> >> >> >>>>> >> version of
>> >> >> >> >>>>> >> Go, ideally the current version. Once you've built the 
>> >> >> >> >>>>> >> current
>> >> >> >> >>>>> >> version, use that for everything else, and set your go1.4 
>> >> >> >> >>>>> >> build aside
>> >> >> >> >>>>> >> unless and until you need to build Go from scratch again.
>> >> >> >> >>>>> >>
>> >> >> >> >>>>> >> Yes, I assume that you would use amd64 as a starting 
>> >> >> >> >>>>> >> point, since your
>> >> >> >> >>>>> >> target is 64-bit x86 based
>> >> >> >> >>>>> >
>> >> >> >> >>>>> >
>> >> >> >> >>>>> > So if I get this, build go1.4 from source under Windows, 
>> >> >> >> >>>>> > and bootstrap.bash (but that does not exist in the branch), 
>> >> >> >> >>>>> > with the GOOS=nsx and GOARCH=amd64, then build within the 
>> >> >> >> >>>>> > created tree using the cross compilers. Then build the 
>> >> >> >> >>>>> > newest on the target platform using the go1.4 cross 
>> >> >> >> >>>>> > compiled version.
>> >> >> >> >>>>> >
>> >> >> >> >>>>> > Still wondering what to use for bootstrap.bash, though.
>> >> >> >> >>>>>
>> >> >> >> >>>>> No, build Go1.4 from source on Windows. Use that to build Go 
>> >> >> >> >>>>> 1.14.2
>> >> >> >> >>>>> (say) on Windows, as described at
>> >> >> >> >>>>> https://golang.org/doc/install-source.html. Then use Go 
>> >> >> >> >>>>> 1.14.2 with
>> >> >> >> >>>>> bootstrap.bash. Go 1.14.2 comes with bootstrap.bash.
>> >> >> >> >>>>>
>> >> >> >> >>>>> Once you have Go 1.14.2, throw away Go1.4 and never use it 
>> >> >> >> >>>>> again. The
>> >> >> >> >>>>> only reason to use Go1.4 is to build a newer version of Go. 
>> >> >> >> >>>>> Once
>> >> >> >> >>>>> you've done that, use the newer version of Go for everything.
>> >> >> >> >>>>>
>> >> >> >> >>>>> For that matter, you can just download Go 1.14.2 for Windows. 
>> >> >> >> >>>>> Go 1.4
>> >> >> >> >>>>> is there for people who want to bootstrap from source rather 
>> >> >> >> >>>>> than rely
>> >> >> >> >>>>> on downloaded binaries.
>> >> >> >> >>>>>
>> >> >> >> >>>>> Ian
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> I have Go 1.14.2 installed and working under Windows. Not sure 
>> >> >> >> >>>> the next step. Sorry, I was assuming a source build, so I'm a 
>> >> >> >> >>>> bit clueless.
>> >> >> >> >>>>
>> >> >> >> >>>> --
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