Hey folks, I'm working on a server-side Javascript rendering package in Go. It uses https://bellard.org/quickjs/ for it's parser and interpreter. I'm using https://github.com/lithdew/quickjs to package it with Go.
Quickjs appears to have some thread-local memory, so I'm use runtime.LockOSThread() to make sure that the goroutine is always placed on the same thread. I'm using a worker pattern to distribute load. The problem I'm running into is that sometimes worker's goroutines get scheduled (and then locked) to the same thread, effectively serializing the computation. This seems random and causes a loss in parallelism since these goroutines will remain on the same thread through their lifetime. Are there any workarounds with this issue? Thanks! Matt -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/c1e1e698-c227-42a4-bdc9-332ea15509f9o%40googlegroups.com.