Cannot make local changes. Dispite previous comments This is still a frustrating issue!
I have the following project structure: ── webserverbase ├── config │ ├── config.go ├── example │ ├── go.mod // Mod file 1 │ ├── go.sum │ ├── webserver.go ├── exec │ ├── exec.go │ └── exec_test.go ├── go.mod // Mod file 2 ├── go.sum Mod File 1: module webserver.go go 1.13 require github.com/mygit/webserverbase v0.1.0-alpha // indirect replace github.com/mygit/webserverbase/config v0.1.0-alpha => ../config Mod File 2: module github.com/mygit/webserverbase go 1.13 At $GOPATH/pkg \mod\github.com\mygit\web!server!base@v0.1.0-alpha\ The whole project source branch In the examples dir I can: go install webserver.go I get an exe in: C:\Users\user\go\bin If I change webserverbase\config\config.go NOTHING CHANGES! Dispite the replace in the go.mod file. I need to make local changes to config before pushing to git. What am I dooing wrong! I even introduced a syntax error in to config.go. It is IGNORED! Please Please help. I cannot see where I am going wrong! It should not be this hard! Stuart On Monday, 23 September 2019 16:25:30 UTC+1, Stuart Davies wrote: > > Hi. > > > I have been using GO for about a year and I love the language and ideas > behind the language. I am also a Java developer for many years, I switched > from Delphi to Java 1, the new and exciting language from Sun (a bit like > GO is now from Google). > > > > In Java we have Maven and Gradle (sorry Ant) to make dependency hell more > manageable so I understand the need for modules in Go. I have just > installed GO 1.13 and thought I would convert an existing 'pet' project to > use modules. It did NOT go well! > > > > What I need is a dummies guide to the GO module so I can build good, > reliable, standards compliant GO applications. > > > > I needs to explain the new terminology in the context of a module, like > 'vendor'. Not just a one liner, I NEED to understand! > > > > I know how to use Google but the quality of the articles I have read on > this subject is minimal and just brushes the surface. > > > > If I have a reasonably large and complex (pet) project with local packages > in it. I like to split my project in to small units with 'namespaces' to > keep it manageable. These are NOT reusable components until I decide they > qualify and publish on Github. > > - Why MUST I import them as if they are from github and then 'replace' > them, and if I don’t 'MUST' then you have failed to explain this feature > to > me! > - My local packages are part of my application. They are, I agree > still 'dependencies' but they are not 'DEPENDENCIES' that I need (or even > want) to import from a repository. They are part of my project. > - What if I do not want to host my project on a GIT repo (Shock > horror!). > - Why do all imports start with github.com. Is that a requirement, > what is the rational for this. > - How does a 'import' resolve its 'reference'. > - Should I add the go.mod and go.sum files to my repository or should > the developer who cloned my project have to do a go mod init (bummer!). > > *Can someone please explain, properly!* > > We must have Modules and Repositories (like Maven Central) for the > 'Enterprise' to manage dependencies but what about 'keep it simple' for the > rest of us (and for that matter more mature enterprise developers like > myself). > > > > Please help me get this understood. This is the sort of thing that can > raise a language above the rest and I would really like that to happen. Go > is brilliant… > > > > Regards > > > > Stuart > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/359f7342-dc9c-48f8-8608-cb52a301752d%40googlegroups.com.