I'm still very new to Go, so apologies if this is obvious. I'm porting some code over to Go, and the provided SDK I'm working with seems to want pointers everywhere. However a lot of the values are constant / literals.
So for example storing some data in the DB: https://docs.aws.amazon.com/sdk-for-go/api/service/simpledb/#PutAttributesInput My first thought was along the lines: field1 := ReplaceableAttribute{&"colA", &true, &"new value"} condition := UpdateCondition{&true, &"ColKey", &"Key"} input := PutAttributesInput{[]*ReplaceableAttribute{field1}, &"TABLE1", &condition", &"Key"} That was before reading a lot of historical debates about the merits of such syntax... So assuming I dont want to create vars for every value, or helper functions, Is there a clean way of achieving the above? I can see that the API provides convenience setters for every struct attribute, but you can imagine it creates a lot of code bloat for quite simple functionality. Any thoughts? Peter -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.