On Monday, 25 February 2019 23:01:39 UTC+1, DrGo wrote: > > what is the fastest possible algorithm to generate a float32 > pseudo-random number in [0.0,1.0)? > need to generate billions of numbers. Statistical performance and security > (and even space) are not a priority. >
If all you care is fast and not statistics at all you could use a constant like 0.234. Won't get any faster. But perhaps that's too less "Statistical performance". V. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.