There are some options to increase the local storage on an instance, but compute engine is probably a better solution for something like that.
> On Jan 17, 2019, at 7:16 PM, Chris FractalBach <fractalb...@gmail.com> wrote: > > So I noticed this post: https://blog.golang.org/appengine-go111 > > And especially noticed this part: >> Furthermore, the application code is completely portable—there are no ties >> to the infrastructure that your application is deployed on. > > > > So I wanted to try it out! Just to keep things simple, I revisited > https://golang.org/doc/articles/wiki/ just to get back to basics. > I attempted to make really simple highscores for a game: > 1 json file,POST score, GET summary > > But once I ioutil.WriteFile gets called... > SaveAs :: unable to save scoreboard to file :: open first.json: read-only > file system > > and then I realized... >> The runtime includes a writable /tmp directory, with all other directories >> having read-only access. Writing to /tmp takes up system memory. > >> https://cloud.google.com/appengine/docs/standard/go111/runtime > > > > So that explains the writing-file issue. > Perhaps I'm attempting to use app engine for something it wasn't designed for? > > seems like overkill to use a VM instance or a database for something this > simple. > > Anybody got some advice? > > -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.