Right and since fixed.Fixed can be reduced to Fixed with no loss of information, it is a great lossless compression - more than 50 %.
Thanks for playing ! > On Nov 29, 2018, at 4:11 PM, Daniel Kortschak <dan...@kortschak.io> wrote: > > That is correct. The number of physical bits used to represent the > information is reduced. The number of bits of information remains the > same except in the case of lossy compression. > > If this were not true, I could propose the following compression > protocol: count the number of 1 bits in the uncompressed stream and > represent this as a binary number, recursively apply this to the ones- > count until you have one one bit. This is your compressed data. I have > a truly marvellous decompression scheme to complement this, which this > email is too narrow to contain (damn 80 column limit), but here is the > compressed version, 0x1. > > On Thu, 2018-11-29 at 22:07 +0100, Jan Mercl wrote: >> On Thu, Nov 29, 2018 at 10:02 PM robert engels <reng...@ix.netcom.com >>> >> wrote: >> >>> >>> I’m pretty sure that is not correct, see >> https://www.maximumcompression.com >>> >>> >>> Most lossless text compression is > 85 %, and if you use lossy >> compression (images, audio) it can be 100:1 >> >> Dan was talking about quite different bits. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.