On Tuesday, October 16, 2018 at 4:52:54 PM UTC-4, Ian Denhardt wrote:
>
> The trouble is that (in the case where you compile using the implements 
> <, rather than throwing an error) the type signature no longer tells you 
> what the constraints actually are; this information is only in the body 
> of the function, so it's easy to accidentally change it when changing 
> something that you think is just implementation detail. 
>

Fair enough. But is there any way to have a contract system of *any* kind 
that doesn't have the identical problem? 

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