> On Oct 1, 2018, at 4:59 PM, Ian Lance Taylor <i...@golang.org> wrote: > > On Mon, Oct 1, 2018 at 1:53 PM, robert engels <reng...@ix.netcom.com> wrote: >> >> If you go to the TCPConn SetReadDeadline function, it states “implements the >> Conn SetReadDeadline method”, with no way of referencing the documentation >> for Conn.SetReadDeadline, in fact, no way of even getting to the Conn >> interface… who knows what Conn is ??? Assume it is a Conn returned by Dial? >> How do you determine this? > > You're right, that is kind of useless. Would you mind filing an issue > about that? It should be fixed one way or another. >
I will do so. > >> Furthermore, it is not completely specified, meaning if the read timeout >> occurs, and some data was read, is it discarded? will it be returned with >> the next read (if any)? Doesn’t say... > > The behavior of the standard Read method when an error occurs is > documented by the io.Reader interface. > But that is kind of the problem, without an ‘implements’ keyword, I would think that the documentation needs to be specify exactly what interfaces it “implements”. How do I KNOW that the read on on UDP connection is intended to be an io.Reader ? It may be “self evident” for the “stdlib” interfaces, or the de-facto expected behavior, but it gets far trickier when the interface is not a standard one. If Go doesn’t have (or want), “implements”, there needs to be a way for the documentation to declare the ‘implemented’ interfaces as expected by the author. For example, here is the documentation for UDPConn: UDPConn is the implementation of the Conn and PacketConn interfaces for UDP network connections. type UDPConn struct { // contains filtered or unexported fields } Again, which Conn, and which PacketConn, and if I have a Conn, and look at the (net.Conn) interface (below) it doesn’t state the Read method functions according to the io.Reader interface anywhere that I can determine... // Read reads data from the connection. // Read can be made to time out and return an Error with Timeout() == true // after a fixed time limit; see SetDeadline and SetReadDeadline. Read(b []byte) (n int, err error) > >> Maybe I am looking at it wrong, but I think Go’s “simplicity” cannot be >> extended to the specifications, especially when dealing with low-level >> networking, api, etc. It makes it very difficult to use, and be able to >> guarantee it will work the same on all platforms - hurting the portability. > > I'm not really sure what you're thinking of here. Pretty much inline with the previous sentiment. I just got done writing the LRMP protocol project, and I’ve done a LOT of networking code in many languages and platforms, and doing it in Go was more of a pain than I think it should of been. The documentation is just not ‘linked/reference’ in a way that is needed when you have dynamic interfaces. For example, similar problems with PacketConn - there are multiple PacketConn interfaces and it is nearly impossible to figure out “what is what” by reading the documentation. It often just states return a PacketConn, without a link to the specific PacketConn . To further the example, if you work with ipv4.PacketConn, is it a net.PacketConn? No way to know / see the hierarchy with out coding it and looking for errors…. Very inefficient. > > Ian -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.