I disagree with the argument that a simple ternary could become unwieldy as a reason not to introduce it to a language.
People should be trusted (just as they are now with other constructs) to use a more suitable construct or to refactor when a given one fails to scale. The fact that the Guilded Rose kata can be written with all it's nasty if/else nesting in Go, means regardless of whether a ternary expression is introduced or not, people will still write bad code. RE the suggestion that a ternary wouldn't scale when new temperatures are required, use a switch. RE the suggestion that Go already has ternary operators (with an example using `map`), this is far less readable than the ternary operator in most other languages and way less efficient. RE the suggestion that a default case followed by an if statement can be used instead, I think that in the case of the ternary, the values are so intrinsically linked, that having a variable set across multiple lines is less readable. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.