Ok.  Unfortunately emulation/simulation is not an option for me (trying to 
write something against a GPU that I don't have locally.)  Thanks for the 
info though.

Kenny

On Friday, August 3, 2018 at 1:43:56 PM UTC-4, Ian Lance Taylor wrote:
>
> On Fri, Aug 3, 2018 at 8:06 AM,  <y2k...@gmail.com <javascript:>> wrote: 
> > 
> > Are there any recommendations on developing on one architecture while 
> > deploying on another?  For example, the target application is to be run 
> on 
> > arm or on machines with more exotic hardware configurations while my 
> > development environment is an x86 laptop.  Are there better ways to do 
> > iteration beyond scping/rsyncing the go code from the dev environment 
> into 
> > the target? 
>
> Depending on the target hardware, and the nature of the program, it's 
> sometimes faster to use QEMU or some other simulator or emulator to 
> run the target program than it is to actually copy the file to the 
> (typically much slower) real hardware.  Of course you must test on the 
> real hardware at some point, but during iterative development QEMU can 
> be faster in some cases. 
>
> Ian 
>

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