Hi, I have a use case where there are two different versions of struct. The problem is when the model is retrieved from database, it can be of either version. Both structs have same getters implemented. This is what the code looks like.
type structA { Key1 string Key2 string } func(s *structA) GetKey1() string { return s.key1 } type structB { Key3 string Key4 string } func(s *structB) GetKey1() string { return s.key3 } version, obj, err := getObjFromDB(args) if err != nil { return err } var objA *structA var objB *structB if version == "A" { objA := obj.(structA) } else if version == "B" { objB := obj.(structB) } .... I want this logic to be abstracted to one object so that subsequent code should like obj.GetKey() -> doesn't matter whether obj is of type structA or structB Any help is greatly appreciated. Thanks for your time to look into this. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.