On Mon, Apr 30, 2018 at 12:10 PM, John Unland <unlandj2...@gmail.com> wrote:
>
> Don't think so, I think most tools out there have the same basic premise
> behind embedding assets. I think it would be great to have one standard tool
> into the stdlib. Since Go is a language for the web this would align greatly
> with something like this.

I think the place for such a standardized tool would
golang.org/x/tools, along the lines of cmd/stringer which is there
today.

Ian


> On Monday, April 30, 2018 at 1:09:02 PM UTC-5, Ian Lance Taylor wrote:
>>
>> On Mon, Apr 30, 2018 at 7:03 AM, John Unland <unlan...@gmail.com> wrote:
>> >
>> > Hey everyone I've been mulling over this for a couple of days, thought I
>> > would get some feed back on the possibility of shooting a proposal to
>> > have
>> > embedding static assets into the stdlib. From the looks of it this
>> > wouldn't
>> > break Go 1 compatibility thou I'm wondering if it would be better to
>> > just
>> > have this apart of a Go 2 release instead.
>> >
>> > Any thoughts?
>>
>> How would this differ from something like
>> https://github.com/rakyll/statik , which I think could be invoked via
>> go:generate?
>>
>> Ian
>
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