Ok, thanks for the clarification.

Is there some way to reliably handle these situations?
I really like the idea of custom value types as keys.

On Tue, Nov 28, 2017, 5:22 PM roger peppe <rogpe...@gmail.com> wrote:

> > What tripped me up aside from reusing the map in the example was that in
> case of errors a value type will still be put in the with it's default
> value which my or may not for me.
>
> The reason for that is that your UnmarshalText method was being called
> on a pointer to the zero value,
> but was a value method, so the value was copied (all value methods are
> implemented by pointer
> values too), then your method couldn't change the original value, so
> the JSON unmarshaler
> just saw the zero value unchanged.
>
> On 28 November 2017 at 16:10, Henrik Johansson <dahankz...@gmail.com>
> wrote:
> > The time example I have was just an example.
> > I have a trivial struct as key.
> >
> > What tripped me up aside from reusing the map in the example was that in
> > case of errors a value type will still be put in the with it's default
> value
> > which my or may not for me. I avoided the whole thing by just using
> strings
> > as the key. A bit less typed but not unmanageable.
> >
> > Thanks for clarifying everyone!
> >
> >
> > On Tue, Nov 28, 2017, 3:34 PM Marvin Renich <m...@renich.org> wrote:
> >>
> >> * Henrik Johansson <dahankz...@gmail.com> [171128 07:43]:
> >> > But wouldn't unmarshal just overwrite in case of more trivial keys?
> >> >
> >> > So pointer receivers on the marshaling methods is better.
> >> > I think I tried it but something else blew up.
> >>
> >> While MarshalText can use a value or pointer receiver, it makes no sense
> >> to use a value receiver with UnmarshalText.  The UnmarshalText method
> >> must be able to change the caller's copy of the variable that is to hold
> >> the unmarshalled data.
> >>
> >> As for time.Time, if you read its documentation, it says that it holds
> >> both a wall clock time and a monotonic time.  time.Now() returns a
> >> structure that has both values, but some operations (e.g. time.Parse and
> >> time.Time.UnmarshalJSON) return a time.Time that only has a wall clock
> >> time.  t.Round(0) is the canonical way to strip the monotonic time from
> >> a time.Time value t.
> >>
> >> So after t := time.Now(); t2 := t.Round(0), t and t2 represent the same
> >> wall clock time, but compare as different, because the t has both wall
> >> clock and monotonic times, whereas t2 only has wall clock time.
> >>
> >> So your map with key time.Now() has a key with both times.  When you
> >> marshal it, the marshalled value only has wall clock time.  When you
> >> unmarshal it back to the same map, the unmarshalled time is different
> >> (but represents the same wall clock time) from the existing map key, so
> >> it creates an additional map element with the new key.
> >>
> >> If you create your map with keys that only have wall clock times with
> >> UTC location, as in https://play.golang.org/p/BCB3TAZADB, the
> >> unmarshalled key will match the existing key and overwrite it.  If you
> >> remove either .UTC() or .Round(0) or both from that code, you will
> >> notice that the map keys are different, and you end up with two values
> >> in the map after unmarshalling.
> >>
> >> ...Marvin
> >>
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