You are comparing apples to oranges( integer vs float64 pow),
use integer pow and compare again:


func Pow(a, b int) int {
         p := 1
         for b > 0 {
                 if b&1 != 0 {
                         p *= a
                 }
                 b >>= 1
                 a *= a
         }
         return p
}


On Friday, August 4, 2017 at 9:20:41 AM UTC+3, Dorival Pedroso wrote:
>
> I've noticed that this C code:
>
> #include "math.h"
> int main() {
>         double x = 2.5;
>         int Nmax = 10000000;
>         for (int N=0; N<Nmax; N++) {
>                 for (int i=0; i<20; i++) {
>                         pow(x, i);
>                 }
>         }
> }
>
> can run up to 50x faster than this Go code:
>
> package main
>
> import "math"
>
> func main() {
> x := 2.5
> Nmax := 10000000
> for N := 0; N < Nmax; N++ {
> for i := 0; i < 20; i++ {
> math.Pow(x, float64(i))
> }
> }
> }
>
> The C code was compiled with: gcc -O2 ccode.c -o ccode -lm
> then run with time ./ccode
>
> The Go code was compiled with: go build gcode.go
> then run with  time ./gcode
>
> I've used the time command on Linux (Ubuntu) to get some estimate.
>
> So the question is: how can we make the Go code faster?
>

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