Alok,

Your import path "github.com/alok87/goutils/random" is not valid for "go 
get". The source is at "github.com/alok87/goutils/pkg/random".

You write "for { rand.Seed(); rand.Intn(); }". Therefore, the range of 
values is not random.

You write "arr[r] = rand.Intn(max) + min" which is incorrect.

And so on.

Peter

On Sunday, July 9, 2017 at 3:02:43 PM UTC-4, alok....@practo.com wrote:
>
> A python like range utility which can be used for this
> https://github.com/alok87/goutils/blob/master/pkg/random/random.go
> ```random.RangeInt(2, 100, 3)```
>
> On Wednesday, March 28, 2012 at 5:43:55 AM UTC+5:30, Guillermo Estrada 
> wrote:
>>
>> Hi, I've been reading some posts but I still have the same question.
>>
>> I need to generate a random number between a min and a max value of 
>> floats (Float64) for example:
>>
>> random(-0.001, 0.001)
>>
>> Is there any way pkg "math/rand" could do this using the Normal 
>> Distribution or such? Most Random generation on the pkg works in [0.0,1.0)
>> The closest I found is:
>>
>> func (*Rand) NormFloat64 
>> <http://weekly.golang.org/src/pkg/math/rand/normal.go?s=804:840#L28>
>> But I need a way to clamp that range into my own, any ideas? Thnx in 
>> advance!
>>
>

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