okay the golang’s alternative for `optional->_32->Magic` is simply `optional._32.Magic.`
So I’ve written my code regarding the about statement is given in https://play.golang.org/p/8sIAlxsmcj Thanks, solved. On Wednesday, July 5, 2017 at 7:02:10 PM UTC+5:30, Nathan Kerr wrote: > > Did you assign something to the pointer? > > My guess is that you did not, because the code compiles and then fails at > runtime telling the pointer is NULL. > > On Wednesday, July 5, 2017 at 1:19:47 PM UTC+2, Manohar Reddy wrote: >> >> > fmt.Println(optional._32.Magic) // did not work for me: HOW TO ACCESS >> MAGIC VARIABLE >> >> This line returns null pointer de-reference at run time. >> Can you please guide me on how what is the alternative for optional->_32 >> ->Magic in Golang? >> >> Thanks >> On Wednesday, July 5, 2017 at 4:42:07 PM UTC+5:30, Jan Mercl wrote: >>> >>> On Wed, Jul 5, 2017 at 1:04 PM Manohar Reddy <b.ma...@gmail.com> wrote: >>> >>> > fmt.Println(optional._32.Magic) // did not work for me: HOW TO ACCESS >>> MAGIC VARIABLE >>> >>> Who wants to guess what does "did not work for me" mean without having >>> the source code and the compiler output to look at? >>> >>> Please post a complete example at eg. the Go playgound: >>> https://play.golang.org/ >>> >>> -- >>> >>> -j >>> >> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.