I'm sure I'm doing something hideously wrong with shiny, since my emulator 
runs three times faster on my MacBook if I run it under VirtualBox/Ubuntu. 
Yes, you read that right.
Here, I tweeted an animated gif of them running side by 
side: https://twitter.com/zellyn/status/857674501928222720

I ripped out the emulator code and made it simply plot a pixel each frame. 
Here's the result, which still runs much faster under a virtual machine: 
https://play.golang.org/p/par16HK1X2

I'm sure I'm doing the wrong kind of texture update / buffer copy / 
something wrong. Please, educate me! Extra points for explaining enough to 
us all that we could understand what's actually going on.

Thanks,

Zellyn

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