I'm sure I'm doing something hideously wrong with shiny, since my emulator runs three times faster on my MacBook if I run it under VirtualBox/Ubuntu. Yes, you read that right. Here, I tweeted an animated gif of them running side by side: https://twitter.com/zellyn/status/857674501928222720
I ripped out the emulator code and made it simply plot a pixel each frame. Here's the result, which still runs much faster under a virtual machine: https://play.golang.org/p/par16HK1X2 I'm sure I'm doing the wrong kind of texture update / buffer copy / something wrong. Please, educate me! Extra points for explaining enough to us all that we could understand what's actually going on. Thanks, Zellyn -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.