Yes it is sorted thank you and it has been a super useful discussion.

I had no idea the gravity of calling runtime.GC() and it was a bit of a
rabbit hole to get to the bottom of that too as it's not in my code.

Appreciate all the replies!

Lee



On Fri, 21 Apr 2017 at 22:12, <r...@golang.org> wrote:

> Lee,
> As far as I can tell this is resolved. Thanks for the discussion and for
> working with stackimpact to fix the root cause.
>
>
> On Friday, April 21, 2017 at 3:52:55 PM UTC-4, Keith Randall wrote:
>>
>> It is almost never a good idea to call runtime.GC explicitly.
>> It does block until a garbage collection completes.  This behavior is
>> sometimes useful in tests, but almost never otherwise.  If it weren't for
>> go1 compatibility, we'd rename this function to something that more clearly
>> spells out its blocking behavior.
>>
>> On Friday, April 21, 2017 at 11:51:17 AM UTC-7, Lee Armstrong wrote:
>>>
>>> Interestingly stackimpact.com just updated their code to remove the
>>> runtime.GC() calls.
>>>
>>> It has made a HUGE difference to the GC pauses.
>>>
>>> The code was updated just before 19:30.
>>>
>>> Interesting that the manual call had such an impact!
>>>
>>>
>>> <https://lh3.googleusercontent.com/-Cfl2uxAbqSk/WPpUa3aDMZI/AAAAAAAA-3k/_g3b1RZp6MYuBOSbeUHlBRbeFTaqeQTKQCLcB/s1600/2017-04-21_19-44-20.png>
>>>
>>>
>>> On Thursday, April 20, 2017 at 2:49:49 PM UTC+1, Lee Armstrong wrote:
>>>>
>>>> See attached graph which shows the GC pauses of an application we have.
>>>>
>>>> I am frequently seeing pauses of 1-1.5 seconds. This is using Go 1.8.1
>>>> and have a large map that is frequently accessed and items are removed and
>>>> added to it.  These can be of some size.
>>>>
>>>> Is there a way to get these pauses down at all?  Would forcing a GC()
>>>> after removing a batch of elements help at all?
>>>>
>>>> Alongside the pauses I see some substantial CPU usage showing up in
>>>> traces for the GC scan.
>>>>
>>>> Thanks in advance!
>>>>
>>> --
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