Hi All, I'm trying to write a non-blocking thread-safe buffer for use in a high throughput system. In short, I want to create a buffer that decouples the speed of writes from that of reads.
For a first attempt, using channels in the implementation seems best. Here is a link <https://play.golang.org/p/d01uanEjbN> to the current implementation. I have a write channel and a buffered read channel. As an intermediary between the two channels, I spin off a goroutine on initialization of the buffer which constantly pulls values off the write channel and attempts to put them on to the read channel. If the read channel is full, I discard a value from the read channel before inserting the new value. This implementation works. What I seek to do now is improve the throughput of the buffer. I understand doing so requires proper benchmarking and measuring. What I'm curious about though is the experience of others on this list. In systems which require high throughput, am I best suited sticking with channels? Would atomics be an appropriate design choice? What about mutexes? Forgive me if this question seems naive. I'm new to Go and am still developing a sense for the language. Thanks, Eno -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.