I have been pondering the minimum supported Android version also. First I thought of 4.0.3, which I recall is what Android Studio has been suggesting. On the other hand, Android 4.3 supports widgets "anywhere" on Android Home Screen and I might use widgets with some of my apps. Any thoughts on that? *(I don't have my notes with me about the correct version numbers regarding 4.0.3 and 4.3.)*
On Thursday, March 30, 2017 at 4:49:52 PM UTC+3, Elias Naur wrote: > > Go has very few dependencies on its environment, so it should be able to > run on quite old phones. I have a 4.1 device still running that I regularly > test Go (with Go Mobile) on. > > I would recommend using the newest Go version for your projects. There are > often important fixes in newer Go versions for mobile platforms that are > not backported to older releases. This mostly applies to iOS, but is true > for Android as well. > > Note that the mobile platforms (including Android) are not first-class > platforms (https://github.com/golang/go/wiki/PortingPolicy), and > breakages are therefore not release blockers. In practice, however, Go > works very well on mobile. > > Finally, OS'es or architectures are very slowly deprecated; the Go team > pays attention to its users. For example, the planned removal of armv5 > support was postponed because there were still users for it. > > - elias > > On Thursday, March 30, 2017 at 3:35:59 PM UTC+2, Tomi Häsä wrote: >> >> I have been thinking of using Go in Android apps with Android NDK. How >> does the Go deprecation policy affect me in the long run? How old phones >> can I support? Should I use as old Go version as possible for maximum >> compatibility? >> >> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.