IMO the right approach is as you suggested - seed once in init.

init is called before your tests, so the seed you do in your test will 
override it.

On Wednesday, March 15, 2017 at 5:45:22 AM UTC+2, Doug Ireton wrote:
>
> I'm a new Gopher and I'm working through "Learn Go" by Nathan Youngman 
> and trying to TDD the exercises to learn how to write testable Go code.
>
> I have a function to return a random spaceline 
> <https://play.golang.org/p/g5JnrIFyjo> from a string array.
>
> In Go, how do I test functions which depend on random numbers? And, yes, I 
> know that "math/rand" isn't truly random.
>
> Is it as simple as setting a seed right before I run my test, e.g. 
> rand.Seed(1)? Do I set rand.Seed(1) at the top of the _test.go file, or 
> at the beginning of each unit test?
>
> Also, am I seeding math.rand correctly in the Init() function? Will 
> seeding it in the Init() function override any seeding I do in my tests?
>
> My only other thought is to create an interface somehow to mock 
> rand.Intn(), but this seems like overkill and I don't know enough about 
> interfaces to know if this is inadvisable.
>

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