Point of order, my talk was called "SOLID Go Design", and talks about the SOLID design _principles_, not patterns. This is important.
On Saturday, 4 March 2017 02:15:33 UTC+11, JM wrote: > > Dave Cheney Solid Design Patterns in Go > https://www.youtube.com/watch?v=0IaBAl7onCE > > On Tuesday, March 29, 2016 at 9:26:31 AM UTC-6, JM wrote: >> >> Anyone care to elaborate on how these are altered when using Go? For >> example I would think that the O and the I may have to be adjusted given >> the way that go handles the concept of interfaces, and as far as the O, I'm >> guessing it still applies but might be different given the lack of >> inheritance and polymorphic behaviors. >> >> Any thoughts? I'm still learning go, so just making some assumptions here >> at this point. >> >> Thanks. >> > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.