You can use xml.Decoder (https://play.golang.org/p/fkp-t4_vee).
Can you show in which place OpenGL registry contains such entries? Just interested in why it is encoded that way. Also take a look at https://github.com/go-gl/glow + Egon On Friday, 6 January 2017 11:28:42 UTC+2, John Leidegren wrote: > > OK, then I give up. If that is how it works. > > The source XML file I'm reading is from the OpenGL registry and I cannot > change the way they structured that file. What baffles me is that I can't > seem to simply concat the text nodes either. > > I'd like to, as an option, just read the the concatenated text nodes from > a sub tree as chardata but it appears as if it just ignores descendants. > > I'll fallback to innerxml and parse that manually, which is a little > painful to have to do but doable. > > John > > On Thursday, January 5, 2017 at 9:38:17 PM UTC+1, Shawn Milochik wrote: >> >> On Thu, Jan 5, 2017 at 2:40 PM, John Leidegren <john.le...@gmail.com> >> wrote: >> >>> See https://play.golang.org/p/XjKdm7Pooh >>> >>> I was hoping to get back a, b followed by c but I get a, c then b. I >>> just can't get this to work. >>> >>> How is it even possible for it to read character data from before and >>> after the B node? >>> >>> >> The problem is that there is no C. A gets the characters from the <el> >> element, and B gets the b from the <B> element: >> >> https://play.golang.org/p/czAXksSYMo >> >> I don't think you can get what you want from the XML unmarshal if 'a' and >> 'c' are going to be chardata in the same element. You may just have to put >> them in separate elements or parse the 'A' value to get the two separate >> strings. >> >> >> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.