>From the 1.8 plugin docs <https://tip.golang.org/pkg/plugin/>:
A plugin is a Go main package with exported functions and variables This creates a bit of a headache for me. My current setup is that a plugin is a simple library package like so: package someLibrary import "gihub.com/someapp/pluginRegistry" func init(){ pluginRegistry.Register(myPlugin) } This works well, but requires being compiled in (usually with an import _ "someLibrary" in main somewhere) I would also like to add support for these plugins to be compiled independently and loaded at runtime. In order to do with the plugin package, I need to write a little shim package that is literally: package main import _ "someLibrary" func main(){} and build that as a plugin. This feels like unnecessary boilerplate to me. Can anyone explain what are the technical reasons for requiring a main package? Could the compiler not generate a main package shim like this if you try to build a library package with -buildmode=plugin ? -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.