On Tuesday, 22 November 2016 18:51:46 UTC+8, Dave Cheney wrote:
>
> Why do you want to use LockOSthread, you've proved it has a significant 
> performance cost for your application.


 *Cgo* is the answer.....

(Actually I want to use a C library(which needs LockOSthread to reach local 
constant thread execution model) through Cgo in the Go application.And one 
of the biggest benefits of Go is the Channel's event notification mechanism 
which is on the user space and powerful.It could be used to create a sync & 
nonblock application easily.)

Is this a expected performance penalty when we use channel with 
LockOSthread?(Maybe due to a design tradeoff or anything)

(: Just want to figure it out and be sure the exclusion of the probability 
of some bugs maybe hidden on this test codes here :)

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