I agree with Nate. The consistency in typing is a very compelling argument.

On Mon, Oct 24, 2016, 22:14 Nate Finch <nate.fi...@gmail.com> wrote:

> Because it's consistent with how you get a pointer for other types... if
> I'm used to using &T{x} for structs, maps, and slices, then it's perfectly
> natural to try that with builtins and arrays.  If someone says "oh, sorry,
> for ints you have to use ref(5)" then I'm going to get annoyed at an
> inconsistency that seems to exist for no reason.
>
> It's also less likely to overlap with existing code.  A function called
> ref could very well already exist in a current codebase.  But there's
> likely almost no code that uses builtin type names as anything other than
> the types themselves.  And unless you have structs that use builtin type
> names, &int{5} won't currently compile.
>
> On Monday, October 24, 2016 at 3:45:29 PM UTC-4, rog wrote:
>
> How would new syntax be better than a built-in function with exactly the
> semantics you are after and shorter to type to boot?
>
> On 23 Oct 2016 01:50, "Nate Finch" <nate....@gmail.com> wrote:
>
> I'd much rather have syntax that just works rather than another built-in
> function.
>
> On Sat, Oct 22, 2016, 6:17 PM roger peppe <rogp...@gmail.com> wrote:
>
> I don't think I'd object if we added a new builtin function called "ref"
> with the above semantics. It worked pretty well in Limbo as an operator.
>
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