Ø  .  The only reason I hesitate to go further is because that isn't formalized 
as part of the spec I don't believe, hence the issue.  

 

I believe it is.  From the Go Memory Model:

 

“To serialize access, protect the data with channel operations or other 
synchronization primitives such as those in the  <https://golang.org/pkg/sync/> 
sync and  <https://golang.org/pkg/sync/atomic/> sync/atomic packages.”

 

John

    John Souvestre - New Orleans LA

 

From: hiatt.dus...@gmail.com [mailto:hiatt.dus...@gmail.com] 
Sent: 2016 October 12, Wed 09:05
To: golang-nuts
Cc: j...@souvestre.com
Subject: Re: [go-nuts] Re: Go locking and channels much slower than Java 
equivalent, program spends most of time in sync.(*Mutex).Lock() and 
sync.(*Mutex).Unlock()

 

I think what Russ is saying there is don't do

// routine 1
x = 5

// routine 2
atomic.LoadInt32(&x)

That's mixing atomic operations on the same word.  In the case of a spin lock 
to coordinate threads, Dmitriy's comment 15 is illustrative:




1.
 
// goroutine 1
data = 42
atomic.Store(&ready, 1)
 
// goroutine 2
if atomic.Load(&ready) {
  if data != 42 {
    panic("broken")
  }
}

 

I'm pretty sure the above case works in go without panicking and there is 
causal ordering here.  The only reason I hesitate to go further is because that 
isn't formalized as part of the spec I don't believe, hence the issue.  


On Wednesday, October 12, 2016 at 6:16:00 AM UTC-5, Henrik Johansson wrote:

I am sorry if I am dense but what Russ said in that thread "and that you 
shouldn't mix atomic and non-atomic accesses for a given memory word" seems to 
indicate otherwise.

 

I am not going to use spin locks left and right but just understand the 
workings and adjust my expectations accordingly.

 

ons 12 okt. 2016 kl 10:16 skrev John Souvestre <jo...@souvestre.com 
<javascript:> >:

I looked at pi/goal.  It uses a sync/atomic CAS.  Thus, yes, it provides a 
memory barrier.

 

As someone else already recommended, the call to Gosched() for each loop will 
probably tie up the runtime quite a bit.  It would probably be better to drop 
it entirely (if the spin isn’t going to last long, worst case) or only do it 
every so often (perhaps 1,000 or more loops).

 

Depending on the amount of congestion and what your latency goal is, you might 
find that a regular sync/Mutex does as well or better.  The fast path (when 
there’s little congestion) isn’t much more than a CAS.

 

John

    John Souvestre - New Orleans LA

 

From: Henrik Johansson [mailto:dahan...@gmail.com <javascript:> ] 
Sent: 2016 October 12, Wed 03:02
To: John Souvestre; golang-nuts


Subject: Re: [go-nuts] Re: Go locking and channels much slower than Java 
equivalent, program spends most of time in sync.(*Mutex).Lock() and 
sync.(*Mutex).Unlock()

 

Sure that's my question. Does a SpinLock as given in several examples above 
provide the same semantics as a proper mutex? 

 

On Wed, Oct 12, 2016, 09:50 John Souvestre <jo...@souvestre.com <javascript:> > 
wrote:

Ø  … state that one measly atomic load has the same memory effects as a 
sync/lock which seems like it might work on some platforms (maybe) but surely 
not for all?

 

I believe that any of the atomic operations in sync/atomic is a memory barrier, 
just as a mutex is, and this is for all platforms.

 

Ø  Don't I at least have to load the shared vars using atomic load 
(atomic.Value for example) or something similar?

 

Not if everyone accessing them is using a mutex to synchronize the access.

 

John

    John Souvestre - New Orleans LA

 

From: golan...@googlegroups.com <javascript:>  
[mailto:golan...@googlegroups.com <javascript:> ] On Behalf Of Henrik Johansson
Sent: 2016 October 12, Wed 00:02
To: hiatt....@gmail.com <javascript:> ; golang-nuts
Subject: Re: [go-nuts] Re: Go locking and channels much slower than Java 
equivalent, program spends most of time in sync.(*Mutex).Lock() and 
sync.(*Mutex).Unlock()

 

Yes I get that but it seems as there other constraints at play here wrt the 
memory model.

 

In essence the spin locks (unless described outside their code somewhere) state 
that one measly atomic load has the same memory effects as a sync/lock which 
seems like it might work on some platforms (maybe) but surely not for all?

 

Don't I at least have to load the shared vars using atomic load (atomic.Value 
for example) or something similar?

 

My point is that the protected section isn't guaranteed the same memory rules 
as when protected by a standard lock.

 

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