Hi, I've been writing some code where I have nodes in a processing graph that need to notify other nodes when something changes. I'm using callbacks (rather than channels, say) because I want everything to be synchronous. It seems like I've got a choice between
type Foo struct { Callback func(baz Biff) Boff } and type callback interface { func(baz Biff) Boff } type Foo struct { Callback callback } to represent the callback reference. Is there a convention (or a good argument) for when I should pick one or the other? Seems like a function pointer is more universal (I don't even need an object to be a receiver) but maybe an interface is more idiomatic? Thanks, -Shaun -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.