Another way that you can use (based on a recursive map[string]T - where T is an interface type - can be seen here where I use it create a filesystem of arbitrary behaviours).
https://github.com/ev3go/sisyphus The general case though uses map[string]interface{}. Each time you want to add a layer at "basepath", you navigate the tree and add a newly made map[string]interface{} at that key. See https://github.com/ev3go/sisyphus/blob/master/fs.go for code that does this kind of thing. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.