On Saturday, August 20, 2016 at 2:29:41 AM UTC-4, Yulrizka wrote:
>
> Dear gophers
>
> I have discussion with my colleague about this code
>
>
> func process() *foo {
>     var result *foo
>
>     var wg sync.WaitGroup
>     wg.Add(1)
>     go func() {
>         defer wg.Done()
>         result = &foo{1}
>     }()
>
>     wg.Wait()
>
>     return result
> }
>
> He argues that this is heap race condition. 
> the result variable which lives on the heap of the go routine is not 
> guaranteed to be synced to the result on the process func's thread.
> The better approach would be using a channel instead. I may agree with him 
> that probably using channel is better.
> But I would like to understand the reasoning behind that.
>
> I thought that `wg.Wait()` guaranteed that the process func's thread wait 
> until go func is finsihed and sync everything so that the result variable 
> is safe to return.
>
> Probably I'm missing some knowledge about how go routine work.
>
> 1. Does the process func thread has separate heap than the go func? If so 
> how does is sync?
> 2. From I read so far, when go routine needed a bigger stack, it allocates 
> memory from the heap. So what happened for object that is allocated inside 
> of the go routine once the go routine returns?
>
> I there article of source that go into details about this I would love to 
> read it :)
>
> Warm regards,
>

Your firend is correct that using a WaitGroup here does not in anyway 
address concurrent access to the heap variable 'result'. 

This modified example should clear it up:

package main

import (
    "fmt"
    "sync"
)

func main() {
    var i int
    for {
        r := process()
        if r.v == 8 {
            fmt.Printf("%d\n", i)
            panic("eight!")
        }
        i++
    }
}

type foo struct {
    v int
}

func process() *foo {
    var result *foo
    var wg sync.WaitGroup

    wg.Add(1)
    go func() {
        defer wg.Done()
        result = &foo{1}
    }()

    // race condition on result
    result = &foo{8}

    wg.Wait()
    return result
}

The issue here is the runtime scheduler and what execution order can occur 
before the go routine execution 'process' has been stopped at wg.Wait. So 
process can return a foo initiazed with either 1 or 8. 

I think the general Go developer intuiton here is that the go routine will 
not run until the parent go routine has hit the wg.Wait (since there are no 
explicit IO or blocking instructions between the go func() and wg.Wait. 
However, using Go(1.7) the main loop will panic after as little as 1000 
loops.

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