Its definitely interesting but I was pursuing a technique to work with rasterized images instead of bezier curves or vector data, the results just weren't consistent enough to my taste. If I were to use it, It'd likely be more productive for use to link in the current work via cgo since the research is still on-going: https://github.com/Chlumsky/msdfgen
But for now I'm simply addressing the more generic issue of binpacking images (including glyphs) for rendering while removing the need for the material/text package so multiple fonts can be employed live along with image assets. On Fri, Aug 19, 2016 at 7:38 AM Joe Blue <joeble...@gmail.com> wrote: > > Danial, > > Piano is really impressive. The Material touch effects are very snappy too > !! > Boxes too. > With both Piano and Boxes running Android they are still snappy in > GenyMotion and on real Android device. > Its allot of fun playing around with different aspects of the code. > > Thanks for the update about the "mediansdf" branch not going forward. The > third party code and paper looked impressive in terms of what it promised > for Font rendering quality. > > --- > > Regarding Text editors. I have been playing with a few different > implementations. > This one has worked out the best for me. > > https://sigint.ca/graphics/ > > https://godoc.org/sigint.ca/graphics > Its has: scrolling, edit, save key and mouse integration. > > The dependencies with shiny are vendored in the repo, so you should be > able to try easily. > > I am trying to bring it up the the latest shiny version. > At the moment I am fixing the mouse code that is dependent on shiny. > > ../../editor/mouse.go:14: undefined: mouse.ButtonScroll > > ../../editor/mouse.go:44: e.PreciseScrolling undefined (type mouse.Event > has no field or method PreciseScrolling) > > ../../editor/mouse.go:45: e.ScrollDelta undefined (type mouse.Event has no > field or method ScrollDelta) > > ../../editor/mouse.go:46: e.ScrollDelta undefined (type mouse.Event has no > field or method ScrollDelta) > > ../../editor/mouse.go:49: e.ScrollDelta undefined (type mouse.Event has no > field or method ScrollDelta) > > ../../editor/mouse.go:63: e.Pos undefined (type mouse.Event has no field > or method Pos) > > ../../editor/mouse.go:68: e.Pos undefined (type mouse.Event has no field > or method Pos) > > ../../editor/mouse.go:82: e.Pos undefined (type mouse.Event has no field > or method Pos) > > > > > On Fri, Aug 19, 2016 at 2:14 PM Daniel Skinner <dan...@dasa.cc> wrote: > >> There is also some very impressive work by Skinner over at: >>> https://github.com/dskinner/material >>> >>> The branch called mediansdf has impressive font improvements. >>> >> >> Thanks for the shout out, though I'm already looking at dropping that >> branch. >> >> I'm interested in shiny as well but waiting for things to move along a >> bit further. >> > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.