Its definitely interesting but I was pursuing a technique to work with
rasterized images instead of bezier curves or vector data, the results just
weren't consistent enough to my taste. If I were to use it, It'd likely be
more productive for use to link in the current work via cgo since the
research is still on-going: https://github.com/Chlumsky/msdfgen

But for now I'm simply addressing the more generic issue of binpacking
images (including glyphs) for rendering while removing the need for the
material/text package so multiple fonts can be employed live along with
image assets.

On Fri, Aug 19, 2016 at 7:38 AM Joe Blue <joeble...@gmail.com> wrote:

>
> Danial,
>
> Piano is really impressive. The Material touch effects are very snappy too
> !!
> Boxes too.
> With both Piano and Boxes running Android they are still snappy in
> GenyMotion and on real Android device.
> Its allot of fun playing around with different aspects of the code.
>
> Thanks for the update about the "mediansdf" branch not going forward. The
> third party code and paper looked impressive in terms of what it promised
> for Font rendering quality.
>
> ---
>
> Regarding Text editors. I have been playing with a few different
> implementations.
> This one has worked out the best for me.
>
> https://sigint.ca/graphics/
>
> https://godoc.org/sigint.ca/graphics
> Its has: scrolling, edit, save key and mouse integration.
>
> The dependencies with shiny are vendored in the repo, so you should be
> able to try easily.
>
> I am trying to bring it up the the latest shiny version.
> At the moment I am fixing the mouse code that is dependent on shiny.
>
> ../../editor/mouse.go:14: undefined: mouse.ButtonScroll
>
> ../../editor/mouse.go:44: e.PreciseScrolling undefined (type mouse.Event
> has no field or method PreciseScrolling)
>
> ../../editor/mouse.go:45: e.ScrollDelta undefined (type mouse.Event has no
> field or method ScrollDelta)
>
> ../../editor/mouse.go:46: e.ScrollDelta undefined (type mouse.Event has no
> field or method ScrollDelta)
>
> ../../editor/mouse.go:49: e.ScrollDelta undefined (type mouse.Event has no
> field or method ScrollDelta)
>
> ../../editor/mouse.go:63: e.Pos undefined (type mouse.Event has no field
> or method Pos)
>
> ../../editor/mouse.go:68: e.Pos undefined (type mouse.Event has no field
> or method Pos)
>
> ../../editor/mouse.go:82: e.Pos undefined (type mouse.Event has no field
> or method Pos)
>
>
>
>
> On Fri, Aug 19, 2016 at 2:14 PM Daniel Skinner <dan...@dasa.cc> wrote:
>
>> There is also some very impressive work by Skinner over at:
>>> https://github.com/dskinner/material
>>>
>>> The branch called mediansdf has impressive font improvements.
>>>
>>
>> Thanks for the shout out, though I'm already looking at dropping that
>> branch.
>>
>> I'm interested in shiny as well but waiting for things to move along a
>> bit further.
>>
>

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