Thanks Val for explanation & clarification;

On Friday, June 24, 2016 at 5:24:30 PM UTC+4:30, Val wrote:
>
> The playground caches everything, so running multiple times the same 
> program will just serve the previously generated output.
>
> Also in the playground everything is frozen at some point in the past : 
> the clock, the randomness sources, and you can't make outgoing requests to 
> import randomness from the network.
>
> On Friday, June 24, 2016 at 2:47:13 PM UTC+2, dc0d wrote:
>  
>
>> Better be something wrong with playground! :)
>>
>>

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