Thanks Val for explanation & clarification; On Friday, June 24, 2016 at 5:24:30 PM UTC+4:30, Val wrote: > > The playground caches everything, so running multiple times the same > program will just serve the previously generated output. > > Also in the playground everything is frozen at some point in the past : > the clock, the randomness sources, and you can't make outgoing requests to > import randomness from the network. > > On Friday, June 24, 2016 at 2:47:13 PM UTC+2, dc0d wrote: > > >> Better be something wrong with playground! :) >> >>
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