> On Mar 8, 2020, at 4:33 PM, Mike Alexander <m...@umich.edu> wrote:
>
> On 8 Mar 2020, at 17:59, jeanl wrote:
>
>> The xcode project has tons of scheme. My question is: which scheme do I use
>> to be able to build gnucash, place a break point in any given file and start
>> debugging?
>
> The short answer is that you want the ALL_BUILD scheme.
>
> For more info look for the section "Using Xcode on OS X" in
> gnucash/cmake/README_CMAKE.txt in the source tree. I've used XCode with
> GnuCash quite a lot and it works fine. I don't, however, use jhbuild to
> build it. Instead I install all the dependencies using MacPorts and then run
> cmake and either XCode or scodebuilt to build it. This may be relevant since
> the result is a traditional out-of-source build tree not a MacOS package.
> This may or may not matter.
>
> It's much faster, by the way, to let XCode do the build than using
> xcodebuild. The latter seems to single-thread the build while XCode does
> parallel builds. At least that's what it seems like, I haven't really
> verified that.
For my part I seldom use Xcode at all. I use emacs for editing and do the
builds in a terminal window (I use iTerm2 rather that Terminal).
Regards,
John Ralls
_______________________________________________
gnucash-devel mailing list
gnucash-devel@gnucash.org
https://lists.gnucash.org/mailman/listinfo/gnucash-devel