Thanks, Main.overview._viewSelector._workspacesDisplay works!

2012/10/5 Jasper St. Pierre <jstpie...@mecheye.net>

> On Fri, Oct 5, 2012 at 7:11 AM, Bazon Bloch <bazonbl...@arcor.de> wrote:
> > ehm, and where went
> > Main.overview._workspacesDisplay.actor
> > in Gnome-Shell 3.6?
> >
> > I tried
> > Main.workspacesView.WorkspacesDisplay
> > and
> > Main.overview.ViewSelector.WorkspacesView.WorkspacesDisplay
> > (which both exist regarding looking glass),
> > but without success.
>
> This seems to be a bug in the looking glass tab completion. It's now:
>
> Main.overview._viewSelector._workspacesDisplay
>
> > Anyone knows?
> >
> > thanks
> > Bazon
> >
> >
> > 2012/10/5 Bazon Bloch <bazonbl...@arcor.de>
> >>
> >> Thank you both for your informations, they were really useful learning
> to
> >> handle gnome-shell js again. :-)
> >>
> >> Maybe my exceptions regarding looking-glass were misleaded by my
> >> experiences with the firefox DOM-inspector
> >> https://addons.mozilla.org/de/firefox/addon/dom-inspector-6622/ which
> is a
> >> really powerful tool for CSS and javascript inspection for both content
> and
> >> chrome.
> >>
> >> cheers
> >> Bazon
> >>
> >>
> >> 2012/10/5 Amy <mathematical.cof...@gmail.com>
> >>>
> >>> On 5 October 2012 14:55, Jasper St. Pierre <jstpie...@mecheye.net>
> wrote:
> >>> > On Fri, Oct 5, 2012 at 12:17 AM, Bazon Bloch <bazonbl...@arcor.de>
> >>> > wrote:
> >>> >> Thank you, that was indeed the needed connect! :-)
> >>> >>
> >>> >> But I got two questions left concerning that:
> >>> >> 2012/10/4 Amy <mathematical.cof...@gmail.com>(You can
> >>> >>
> >>> >>> enter the Overview & then open the looking glass and use the
> 'picker'
> >>> >>> object to try and work out which actor you want to listen to events
> >>> >>> on
> >>> >>> if you didn't know it was the _workspacesDisplay.actor).
> >>> >>
> >>> >>
> >>> >> 1.
> >>> >> That was thing I was trying before. But: The picker only picked me
> >>> >> [0x8f1a380 ShellGenericContainer:last-child first-child]
> >>> >>
> >>> >> this is indeed the same as if I enter
> >>> >> imports.ui.main.overview._workspacesDisplay.actor
> >>> >> in the looking glass inspector, that also returns
> >>> >> [0x8f1a380 ShellGenericContainer:last-child first-child]
> >>> >>
> >>> >> But how do I know than that
> >>> >> [0x8f1a380 ShellGenericContainer:last-child first-child] =
> >>> >> imports.ui.main.overview._workspacesDisplay.actor ?
> >>>
> >>> re Blazon - Oh, I didn't think of that :P If you're very lucky,
> >>> sometimes gnome-shell JS classes for which the class has one main
> >>> actor set the '_delegate' property on `this.actor` pointing back to
> >>> `this`, so you can trace back like that. For example,
> >>> Main.panel.actor._delegate === Main.panel, so if you had just the
> >>> actor you could ask for its  _delegate property and see '[object
> >>> Object delegate for 0xa3723c0 ShellGenericContainer:last-child
> >>> "panel"]'. I think on GNOME 3.4 if you get the above object, you can
> >>> also look at __name__ to see 'Panel' (can't check at the moment, I'm
> >>> on 3.2). Unfortunately not all classes do the `this.actor._delegate =
> >>> this` thing (easy to forget, or perhaps not appropriate for that
> >>> class).
> >>>
> >>> >
> >>> > There's no way to find that (it would be impossible). But if you
> >>> > scourge up and down the tree of actors (use the mouse wheel when
> >>> > hovering over an actor in the looking glass), and grep through the
> >>> > sources, you can get close.
> >>> >> I tried to click on "__metaclass__", but that gave me no
> information.
> >>> >>
> >>> >> 2.
> >>> >> In looking glass, I can't find the "reactive" property in
> >>> >> imports.ui.main.overview._workspacesDisplay.actor. How did you know
> it
> >>> >> was
> >>> >> there?
> >>>
> >>> The hard way when I first started developing extensions, when I was
> >>> spending ages trying to work out why my actor wasn't responding to
> >>> clicks etc and eventually finding it in the Clutter documentation
> >>> after far too many hours :) (it's a bit like that... "oh, all you had
> >>> to do was set <magicProperty> to <magicValue> and it works!" - just
> >>> ask lots of questions and you'll eventually get there). If you knew
> >>> the actor was a Clutter.Actor (all St.* actors are Clutter Actors) you
> >>> could look at the relevant documentation page [0] though .reactive
> >>> might not be immediately obvious as the cause of your problem.
> >>>
> >>> > It's a property for all Clutter actors, of which
> >>> > _workspacesDisplay.actor is one of. The property inspector is
> >>> > misleading; we should probably rework that to be a bit better.
> >>>
> >>> The objects that are through GObject introspection (like Clutter
> >>> actors, or Meta classes) don't have their properties shown in the LG
> >>> object inspector by default because they're loaded lazily - i.e. they
> >>> only show up once some extension/JS code queries them. For example,
> >>> type in `global.screen` and inspect it - you probably won't see a
> >>> property `set_compositor_data`. Now type
> >>> `global.screen.set_compositor_data` and you will see that it exists
> >>> and is a function. Inspect it again, and you'll see
> >>> `set_compositor_data` is now there.
> >>>
> >>> I've done a little bit of work on trying to improve the property
> >>> inspector in the looking glass to display all the properties of an
> >>> object that can be found through GObject introspection - it doesn't
> >>> always work, but I find it handy to explore new (gobject
> >>> introspection) objects, hand in hand with the documentation [1]. You
> >>> may find it handy.
> >>>
> >>> [0]: http://developer.gnome.org/clutter/stable/ClutterActor.html
> >>> [1]:
> https://extensions.gnome.org/extension/476/looking-glass-inspector/
> >>>
> >>> >>
> >>> >> Many thanks
> >>> >> Bazon
> >>> >>
> >>> >>
> >>> >>
> >>> >>
> >>> >>
> >>> >>
> >>> >> 2012/10/4 Amy <mathematical.cof...@gmail.com>
> >>> >>>
> >>> >>> If you connect to 'button-press-event' or 'button-release-event'
> (ie
> >>> >>> click event) on `Main.overview._workspacesDisplay.actor`, and
> >>> >>> additionally set its 'reactive' property to `true` (so that it
> >>> >>> actually receives these events), that should do the trick. (You can
> >>> >>> enter the Overview & then open the looking glass and use the
> 'picker'
> >>> >>> object to try and work out which actor you want to listen to events
> >>> >>> on
> >>> >>> if you didn't know it was the _workspacesDisplay.actor).
> >>> >>>
> >>> >>> On 3 October 2012 23:37, Bazon Bloch <bazonbl...@arcor.de> wrote:
> >>> >>> > Hello,
> >>> >>> >
> >>> >>> > I would like to show the desktop when clicking an empty place in
> >>> >>> > the
> >>> >>> > overview in WorkspacesView.WorkspacesDisplay mode.
> >>> >>> > So I need a connect signal for that. Does anyone know that
> signal?
> >>> >>> >
> >>> >>> > Thanks
> >>> >>> > Bazon
> >>> >>> > _______________________________________________
> >>> >>> > gnome-shell-list mailing list
> >>> >>> > gnome-shell-list@gnome.org
> >>> >>> > https://mail.gnome.org/mailman/listinfo/gnome-shell-list
> >>> >>
> >>> >>
> >>> >>
> >>> >> _______________________________________________
> >>> >> gnome-shell-list mailing list
> >>> >> gnome-shell-list@gnome.org
> >>> >> https://mail.gnome.org/mailman/listinfo/gnome-shell-list
> >>> >>
> >>> >
> >>> >
> >>> >
> >>> > --
> >>> >   Jasper
> >>
> >>
> >
>
>
>
> --
>   Jasper
>
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