Good day, I have an idea to present that I would like to call the
PieThrower.

The idea resolvs around providing the user with an easy and fast interface
to "throw" application windows to
different workspaces.

The inspiration came from this very mailing list. Basically the discussion
went around adding buttons
to the window list. Either many buttons representing each direction to which
a window could go or
one button spawning a secondary menu showing one button for each currently
existing workspace.
While these designs solve the issue they either clutter the window border in
a way that might seem
too much or they are based on two a two step menu with small icons.

What the PieThrower bases around is the concept of the user throwing or
sending windows to other
workspaces with the use of a pie or circle menu, depending on what you like
to call it. A pie menu is
a menu shaped as a circle with one slice for each option. There are two ways
as I see it that this
interface could be accessed, either by a button located on window border or
when the middle mouse
button is pressed on the border. When the user triggers interface a pie or
circle menu appears
showing one piece for each one of maximally four directions possible. The
menu is spawned around
the mouse or button location and the different are activated either by mouse
position or release of the
mouse button.

To break up the preceding wall of text and further explain the design, here
is the PieThrower spawned
by a button when three other workspaces are open to the left, to the right
and underneath:
i296.photobucket.com/albums/mm167/Rovanion/ButtonMockup.jpg?t=1271184688

This pie menu in this mockup is spawned by a button. In this case the user
can either press the
button, then release the mouse again, and then press the slice he or she
wishes to. But this is not
the most efficient way to go. Pressing the button, but never releasing it
brings up the menu just as
fast.

Now there are two different ways to go here. One where a slice is activated
when the user releases
his mouse on or outside of a slice. The inner circle always cancels the
menu. The other where
activation of a slice happends either when the user releases his mouse on a
slice or directly when the
mouse reaches outside of a slice. This second option is the one that would
give a real edge to the
function making it feel as if you were throwing the window to your next
workspace.

Here is a second mockup spawned from middle mouse button showing a usecase
where Gnome
Shell is sorting the workspaces in linear view. Here the user has one
workspace open to the left but
none to the right, but the interface allows for the user to open up a new
workspace and send the
 window to it:
i296.photobucket.com/albums/mm167/Rovanion/ButtonMockup2.jpg?t=1271184731


<http://i296.photobucket.com/albums/mm167/Rovanion/ButtonMockup2.jpg?t=1271184731>So
after this throw at explaining the PieThrower I would like to ask the code
writers who managed to
read through the whole idea, is this possible to do? And if it is possible
to realize this idea, what happens next?


PS: The same design could be used to switch workspaces, middle click
background or other suitable area and off you go.
-- 
www.twitter.com/ <http://www.twitter.com/Rovanion>Rovanion
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