On Thu, Nov 18, 2010 at 5:04 PM, Piñeiro <[email protected]> wrote: >> How about "Are there any a11y implications in the plan to move >> Unity from X11 to Wayland?" (I really have no idea if Wayland >> provides any of the underlying infrastructure needed or not.) > > Taking into account that right now there are no a11y infrastructure on > Unity, I guess that no ;) > > Forgetting the jokes, using my experience on Cally (Clutter ATK > implementation): In general most of the implementation of ATK methods > doesn't depends of these lower layers. But, it is true that some > methods of Cally depends on X, specifically some methods of > AtkComponent related to get the absolute position of a actor on the > screen. That means that right now only the GLX backend work fine with > these methods, as I had to time to check other backends. AFAIK there > are a recent Wayland backend on Clutter, so this method will not work > properly here.
Also the a11y bus discovery in GNOME 3 is done via xprop IIRC. Salu2 _______________________________________________ gnome-accessibility-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gnome-accessibility-list
